Spieldesign - Landscapes: Unterschied zwischen den Versionen
| (21 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt) | |||
| Zeile 1: | Zeile 1: | ||
| + | =Basic landscaping= | ||
==Possible landscape types== | ==Possible landscape types== | ||
| Zeile 8: | Zeile 9: | ||
** Swamp forest [WFSS] | ** Swamp forest [WFSS] | ||
* Plains (MtG: White) [] | * Plains (MtG: White) [] | ||
| − | ** Savanna [ | + | ** Savanna [WF] |
* Desert [FF] | * Desert [FF] | ||
* Ruins [R] | * Ruins [R] | ||
| Zeile 23: | Zeile 24: | ||
* Underwater [U] | * Underwater [U] | ||
* Forest (MtG: Green) [W] | * Forest (MtG: Green) [W] | ||
| − | * Hell [ | + | * Hell [FFF] |
==Effects== | ==Effects== | ||
| Zeile 44: | Zeile 45: | ||
** [X] Magic | ** [X] Magic | ||
** [R] Ruined (wasteland) | ** [R] Ruined (wasteland) | ||
| + | ** [/] Cliffs, rock faces | ||
* Other terrain features | * Other terrain features | ||
** Plains | ** Plains | ||
| Zeile 53: | Zeile 55: | ||
==Effect matrix== | ==Effect matrix== | ||
| + | <div style="width: 100%; column-count: 2; -moz-column-count: 2; -webkit-column-count: 2;"> | ||
{| border="1" cellspacing="0" cellpadding="4" | {| border="1" cellspacing="0" cellpadding="4" | ||
| + | |+ No special markers | ||
! M-~ \ I-F !! [III] !! [II] !! [I] !! !! [F] !! [FF] !! [FFF] | ! M-~ \ I-F !! [III] !! [II] !! [I] !! !! [F] !! [FF] !! [FFF] | ||
|- | |- | ||
| − | + | ! [MMM] | |
| + | | || || || High Mountains || || || | ||
|- | |- | ||
| − | + | ! [MM] | |
| + | | || || Glacier || Mountains || Volcano || || | ||
|- | |- | ||
| − | + | ! [M] | |
| + | | || Alpine Tundra || Highlands || Hills<br>[/] Valley || Tropical Mountains || Lava Field || | ||
|- | |- | ||
| − | + | ! [] | |
| + | |Ice Desert || Arctic Tundra || Grasslands || Steppe<br>[/] Gorge || Shrublands || Desert || Hell | ||
|- | |- | ||
| − | + | ! [~] | |
| + | | || Ice Shelf || Cold Beach<br>[/] Fjord || Beach<br>[/] Cliff || Tropical Beach<br>[/] Tropical Cliff || Steam Vents<br>[/] Wadi || | ||
|- | |- | ||
| − | + | ! [~~] | |
| + | | || Arctic Sea || Cold Sea || Sea, Lake<br>[/] Reef || Tropical Sea || || | ||
|- | |- | ||
| − | + | ! [<nowiki>~~~</nowiki>] | |
| + | | || || || Deep Sea || || || | ||
|} | |} | ||
| − | ==MtG | + | {| border="1" cellspacing="0" cellpadding="4" |
| + | |+ Light woods ('''[W]''') | ||
| + | ! M-~ \ I-F !! [III] !! [II] !! [I] !! !! [F] !! [FF] !! [FFF] | ||
| + | |- | ||
| + | ! [MMM] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [MM] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [M] | ||
| + | | || || || Forested Hills || || || | ||
| + | |- | ||
| + | ! [] | ||
| + | | || Taiga || Coniferous Forest || Forest || Savanna || || | ||
| + | |- | ||
| + | ! [~] | ||
| + | | || || || Bayou || || || | ||
| + | |- | ||
| + | ! [~~] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [<nowiki>~~~</nowiki>] | ||
| + | | || || || || || || | ||
| + | |} | ||
| + | {| border="1" cellspacing="0" cellpadding="4" | ||
| + | |+ Heavy woods ('''[WW]''') | ||
| + | ! M-~ \ I-F !! [III] !! [II] !! [I] !! !! [F] !! [FF] !! [FFF] | ||
| + | |- | ||
| + | ! [MMM] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [MM] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [M] | ||
| + | | || || || Primeval Hills || Montane Rainforest || || | ||
| + | |- | ||
| + | ! [] | ||
| + | | || || || Primeval Forest || Jungle || Vine Thicket || | ||
| + | |- | ||
| + | ! [~] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [~~] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [<nowiki>~~~</nowiki>] | ||
| + | | || || || || || || | ||
| + | |} | ||
| + | {| border="1" cellspacing="0" cellpadding="4" | ||
| + | |+ Swamp ('''[S]''') | ||
| + | ! M-~ \ I-F !! [III] !! [II] !! [I] !! !! [F] !! [FF] !! [FFF] | ||
| + | |- | ||
| + | ! [MMM] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [MM] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [M] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [] | ||
| + | | || || || Swamp || || || | ||
| + | |- | ||
| + | ! [~] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [~~] | ||
| + | | || || || || || || | ||
| + | |- | ||
| + | ! [<nowiki>~~~</nowiki>] | ||
| + | | || || || || || || | ||
| + | |} | ||
| + | |||
| + | </div> | ||
| + | |||
| + | = Specific games= | ||
| + | ==Minecraft biomes== | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
| + | * Frozen | ||
| + | ** Ice plains | ||
| + | ** Cold beach | ||
| + | ** Cold taiga | ||
| + | ** Cold taiga (mountainous) | ||
| + | * Cold | ||
| + | ** Extreme hills | ||
| + | ** Extreme hills (mountainous) -> Mountains | ||
| + | ** Taiga | ||
| + | ** Taiga hills | ||
| + | ** Extreme hills (wooded) | ||
| + | ** Extreme hills (mountainous, wooded) -> Mountains (wooded) | ||
| + | ** Stone beach | ||
| + | ** The End | ||
| + | * Lush | ||
| + | ** Plains | ||
| + | ** Plains (mountainous) -> Hills | ||
| + | ** Forest | ||
| + | ** Forest hills | ||
| + | ** Flower Forest | ||
| + | ** Swampland | ||
| + | ** Swampland (mountainous) | ||
| + | ** Beach | ||
| + | ** Jungle | ||
| + | ** Jungle hills | ||
| + | ** Birch forest | ||
| + | ** Birch forest hills | ||
| + | ** Roofed forest | ||
| + | ** Roofed forest hills | ||
| + | ** Mushroom island | ||
| + | ** Mushroom island shore | ||
| + | * Warm | ||
| + | ** Desert | ||
| + | ** Desert (mountainous) | ||
| + | ** Savanna | ||
| + | ** Savanna (mountainous) | ||
| + | ** Mesa | ||
| + | ** Desert plateau | ||
| + | ** Savanna plateau | ||
| + | ** Mesa plateau | ||
| + | * Other | ||
| + | ** Ocean | ||
| + | ** Deep ocean | ||
| + | * BoP variants | ||
| + | ** Alps | ||
| + | ** Alps forest | ||
| + | ** Arctic | ||
| + | ** Glacier | ||
| + | ** Bamboo forest | ||
| + | ** Bayou | ||
| + | ** Bog | ||
| + | ** Boreal forest | ||
| + | ** Brushland | ||
| + | ** Canyon | ||
| + | ** Chaparral | ||
| + | ** Coniferous forest | ||
| + | ** Crag | ||
| + | ** Dead forest | ||
| + | ** Dead swamp | ||
| + | ** Deciduous forest | ||
| + | ** Fen | ||
| + | ** Flower field | ||
| + | ** Frost forest | ||
| + | ** Fungi forest | ||
| + | ** Garden | ||
| + | ** Grassland | ||
| + | ** Grove | ||
| + | ** Heathland | ||
| + | ** Highland | ||
| + | ** Jade cliffs | ||
| + | ** Lavender fields | ||
| + | ** Lush desert | ||
| + | ** Lush swamp | ||
| + | ** Maple woods | ||
| + | ** Marsh | ||
| + | ** Meadow | ||
| + | ** Meadow forest | ||
| + | ** Moor | ||
| + | ** Mountain | ||
| + | ** Mystic grove | ||
| + | ** Ominous woods | ||
| + | ** Outback | ||
| + | ** Prairie | ||
| + | ** Rainforest | ||
| + | ** Redwood forest | ||
| + | ** Sacred springs | ||
| + | ** Scrubland | ||
| + | ** Seasonal forest | ||
| + | ** Shield | ||
| + | ** Shrubland | ||
| + | ** Sludgepit | ||
| + | ** Quadmire | ||
| + | ** Silkglades | ||
| + | ** Steppe | ||
| + | ** Temperate rainforest | ||
| + | ** Thicket | ||
| + | ** Tropical rainforest | ||
| + | ** Tundra | ||
| + | ** Wasteland | ||
| + | ** Wetland | ||
| + | ** Woodland | ||
| + | ** Oasis | ||
| + | ** Coral reef | ||
| + | ** Kelp forest | ||
| + | ** Mangrove | ||
| + | ** Tropics | ||
| + | ** Volcano | ||
| + | ** Boneyard (hell) | ||
| + | ** Corrupted sands (hell) | ||
| + | ** Phantasmagoric inferno (hell) | ||
| + | ** Undergarden (hell) | ||
| + | ** Visceral heap (hell) | ||
| + | |||
| + | </div> | ||
| + | |||
| + | ==MtG Specials== | ||
===Choice of two colours=== | ===Choice of two colours=== | ||
Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Badlands (Red or Black) | * Badlands (Red or Black) | ||
* Bayou (Black or Green) | * Bayou (Black or Green) | ||
| Zeile 83: | Zeile 291: | ||
* Underground Sea (Blue or Black) | * Underground Sea (Blue or Black) | ||
* Volcanic Island (Blue or Red) | * Volcanic Island (Blue or Red) | ||
| + | </div> | ||
===Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")=== | ===Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Boros Guildgate (Red or White) | * Boros Guildgate (Red or White) | ||
* Celestial Colonnade (White or Blue) | * Celestial Colonnade (White or Blue) | ||
| Zeile 102: | Zeile 312: | ||
* Simic Guildgate (Green or Blue) | * Simic Guildgate (Green or Blue) | ||
* Urborg Volcano (Black or Red) | * Urborg Volcano (Black or Red) | ||
| + | </div> | ||
===Snowy; Enters tapped; Choice of two colours ("Snow taplands")=== | ===Snowy; Enters tapped; Choice of two colours ("Snow taplands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Arctic Flats (Green or White) | * Arctic Flats (Green or White) | ||
* Boreal Shelf (White or Blue) | * Boreal Shelf (White or Blue) | ||
| Zeile 110: | Zeile 322: | ||
* Highland Weald (Red or Green) | * Highland Weald (Red or Green) | ||
* Tresserhorn Sinks (Black or Red) | * Tresserhorn Sinks (Black or Red) | ||
| + | </div> | ||
===Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")=== | ===Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")=== | ||
Combinations: 5 -> '''10''', 6 -> 20, 7 -> 35, 8 -> 56 | Combinations: 5 -> '''10''', 6 -> 20, 7 -> 35, 8 -> 56 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Arcane Sanctum (White, Blue or Black) | * Arcane Sanctum (White, Blue or Black) | ||
* Crumbling Necropolis (Blue, Black or Red) | * Crumbling Necropolis (Blue, Black or Red) | ||
| Zeile 123: | Zeile 337: | ||
* Savage Lands (Black, Red or Green) | * Savage Lands (Black, Red or Green) | ||
* Seaside Citadel (Green, White or Blue) | * Seaside Citadel (Green, White or Blue) | ||
| + | </div> | ||
===Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")=== | ===Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")=== | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Ancient Amphitheater (Giant; Red or White) | * Ancient Amphitheater (Giant; Red or White) | ||
* Auntie's Hovel (Goblin; Black or Red) | * Auntie's Hovel (Goblin; Black or Red) | ||
| Zeile 130: | Zeile 346: | ||
* Secluded Glen (Faerie; Blue or Black) | * Secluded Glen (Faerie; Blue or Black) | ||
* Wanderwine Hub (Merfolk; White or Blue) | * Wanderwine Hub (Merfolk; White or Blue) | ||
| + | </div> | ||
===Enters tapped; One colours normally, double for sacrifice=== | ===Enters tapped; One colours normally, double for sacrifice=== | ||
Combinations: 5 -> '''5''', 6 -> 6, 7 -> 7, 8 -> 8 | Combinations: 5 -> '''5''', 6 -> 6, 7 -> 7, 8 -> 8 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Dwarven Ruins (Red) | * Dwarven Ruins (Red) | ||
* Ebon Stronghold (Black) | * Ebon Stronghold (Black) | ||
| Zeile 138: | Zeile 356: | ||
* Ruins of Trokair (White) | * Ruins of Trokair (White) | ||
* Svyelunite Temple (Blue) | * Svyelunite Temple (Blue) | ||
| + | </div> | ||
===Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")=== | ===Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")=== | ||
Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> '''10''', 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Blood Crypt (Black or Red) | * Blood Crypt (Black or Red) | ||
* Breeding Pool (Green or Blue) | * Breeding Pool (Green or Blue) | ||
| Zeile 151: | Zeile 371: | ||
* Temple Garden (White or Green) | * Temple Garden (White or Green) | ||
* Watery Grave (Blue or Black) | * Watery Grave (Blue or Black) | ||
| + | </div> | ||
===Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")=== | ===Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Akoum Refuge (Black or Red) | * Akoum Refuge (Black or Red) | ||
* Bloodfell Caves (Black or Red) | * Bloodfell Caves (Black or Red) | ||
| Zeile 170: | Zeile 392: | ||
* Tranquil Cove (White or Blue) | * Tranquil Cove (White or Blue) | ||
* Wind-Scarred Crag (Red or White) | * Wind-Scarred Crag (Red or White) | ||
| + | </div> | ||
===Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")=== | ===Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")=== | ||
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56 | Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* An-Havva Township (1 = Green; 2 = White or Red) | * An-Havva Township (1 = Green; 2 = White or Red) | ||
* Aysen Abbey (1 = White; 2 = Green or Blue) | * Aysen Abbey (1 = White; 2 = Green or Blue) | ||
| Zeile 178: | Zeile 402: | ||
* Koskun Keep (1 = Red; 2 = Black or Green) | * Koskun Keep (1 = Red; 2 = Black or Green) | ||
* Wizards' School (1 = Blue, 2 = White or Black) | * Wizards' School (1 = Blue, 2 = White or Black) | ||
| + | </div> | ||
===Colourless; Choice of two colours for 1 damage=== | ===Colourless; Choice of two colours for 1 damage=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Adarkar Wastes (White or Blue) | * Adarkar Wastes (White or Blue) | ||
* Battlefield Forge (Red or White) | * Battlefield Forge (Red or White) | ||
| Zeile 189: | Zeile 415: | ||
* Shivan Reef (Blue or Red) | * Shivan Reef (Blue or Red) | ||
* Underground River (Blue or Black) | * Underground River (Blue or Black) | ||
| + | </div> | ||
===Enters tapped; Entering returns a different land to hand; Two colours at the same time=== | ===Enters tapped; Entering returns a different land to hand; Two colours at the same time=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Azorius Chancery (White+Blue) | * Azorius Chancery (White+Blue) | ||
* Boros Garrison (Red+White) | * Boros Garrison (Red+White) | ||
| Zeile 202: | Zeile 430: | ||
* Selesnya Sanctuary (Green+White) | * Selesnya Sanctuary (Green+White) | ||
* Simic Growth Chamber (Green+Blue) | * Simic Growth Chamber (Green+Blue) | ||
| + | </div> | ||
===Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")=== | ===Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Caldera Lake (Blue or Red) | * Caldera Lake (Blue or Red) | ||
* Salt Flats (White or Black) | * Salt Flats (White or Black) | ||
| Zeile 211: | Zeile 441: | ||
* Sulfurous Springs (Black or Red) | * Sulfurous Springs (Black or Red) | ||
* Yavimaya Coast (Green or Blue) | * Yavimaya Coast (Green or Blue) | ||
| + | </div> | ||
===One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")=== | ===One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")=== | ||
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56 | Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Ancient Spring (Blue; White+Black) | * Ancient Spring (Blue; White+Black) | ||
* Geothermal Crevice (Red; Black+Green) | * Geothermal Crevice (Red; Black+Green) | ||
| Zeile 219: | Zeile 451: | ||
* Sulfur Vent (Black; Blue+Red) | * Sulfur Vent (Black; Blue+Red) | ||
* Tinder Farm (Green; Red+White) | * Tinder Farm (Green; Red+White) | ||
| + | </div> | ||
===Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")=== | ===Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Blackcleave Cliffs (Red or Black) | * Blackcleave Cliffs (Red or Black) | ||
* Copperline Gorge (Red or Green) | * Copperline Gorge (Red or Green) | ||
| Zeile 227: | Zeile 461: | ||
* Razorverge Thicket (Green or White) | * Razorverge Thicket (Green or White) | ||
* Seachrome Coast (White or Blue) | * Seachrome Coast (White or Blue) | ||
| + | </div> | ||
===Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")=== | ===Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Canopy Vista (Green or White) | * Canopy Vista (Green or White) | ||
* Cinder Glade (Red or Green) | * Cinder Glade (Red or Green) | ||
| Zeile 235: | Zeile 471: | ||
* Smoldering Marsh (Black or Red) | * Smoldering Marsh (Black or Red) | ||
* Sunken Hollow (Blue or Black) | * Sunken Hollow (Blue or Black) | ||
| + | </div> | ||
===Colourless; Choice of two colours for two turns to reuse=== | ===Colourless; Choice of two colours for two turns to reuse=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Cinder Marsh (Red or Black) | * Cinder Marsh (Red or Black) | ||
* Cloudcrest Lake (White or Blue) | * Cloudcrest Lake (White or Blue) | ||
| Zeile 248: | Zeile 486: | ||
* Vec Townships (Green or White) | * Vec Townships (Green or White) | ||
* Waterveil Cavern (Blue or Black) | * Waterveil Cavern (Blue or Black) | ||
| + | </div> | ||
===Enters tapped; On entering sacrifice a specific land type; colourless + one colour=== | ===Enters tapped; On entering sacrifice a specific land type; colourless + one colour=== | ||
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8 | Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Coral Atoll (Island; Blue) | * Coral Atoll (Island; Blue) | ||
* Dormant Volcano (Mountain; Red) | * Dormant Volcano (Mountain; Red) | ||
| Zeile 256: | Zeile 496: | ||
* Jungle Basin (Forest; Green) | * Jungle Basin (Forest; Green) | ||
* Karoo (Plains; White) | * Karoo (Plains; White) | ||
| + | </div> | ||
===Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")=== | ===Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Clifftop Retreat (Mountain or Plains; Red or White) | * Clifftop Retreat (Mountain or Plains; Red or White) | ||
* Dragonskull Summit (Swamp or Mountain; Black or Red) | * Dragonskull Summit (Swamp or Mountain; Black or Red) | ||
| Zeile 269: | Zeile 511: | ||
* Sunpetal Grove (Forest or Plains; Green or White) | * Sunpetal Grove (Forest or Plains; Green or White) | ||
* Woodland Cemetery (Swamp or Forest; Black or Green) | * Woodland Cemetery (Swamp or Forest; Black or Green) | ||
| + | </div> | ||
===Colourless; Add two colours in any combination for one mana of either colour=== | ===Colourless; Add two colours in any combination for one mana of either colour=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Cascade Bluffs (Blue/Red) | * Cascade Bluffs (Blue/Red) | ||
* Fetid Heath (White/Black) | * Fetid Heath (White/Black) | ||
| Zeile 282: | Zeile 526: | ||
* Twilight Mire (Black/Green) | * Twilight Mire (Black/Green) | ||
* Wooded Bastion (Green/White) | * Wooded Bastion (Green/White) | ||
| + | </div> | ||
===Two colours for 1 mana=== | ===Two colours for 1 mana=== | ||
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Darkwater Catacombs (Blue+Black) | * Darkwater Catacombs (Blue+Black) | ||
* Mossfire Valley (Red+Green) | * Mossfire Valley (Red+Green) | ||
| Zeile 290: | Zeile 536: | ||
* Skycloud Expanse (White+Blue) | * Skycloud Expanse (White+Blue) | ||
* Sungrass Prairie (Green+White) | * Sungrass Prairie (Green+White) | ||
| + | </div> | ||
===Colourless; Two possible colours if controlling other required basic lands=== | ===Colourless; Two possible colours if controlling other required basic lands=== | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Nimbus Maze (Plains = Blue, Island = White) | * Nimbus Maze (Plains = Blue, Island = White) | ||
| + | </div> | ||
| − | ===Enters tapped; One specific colour normally; Any colour for sacrifice) | + | ===Enters tapped; One specific colour normally; Any colour for sacrifice)=== |
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8 | Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Bog Wreckage (Black) | * Bog Wreckage (Black) | ||
* Seafloor Debris (Blue) | * Seafloor Debris (Blue) | ||
* Timberland Ruins (Green) | * Timberland Ruins (Green) | ||
| + | </div> | ||
===Artifact=== | ===Artifact=== | ||
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8 | Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8 | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Ancient Den (White) | * Ancient Den (White) | ||
* Great Furnace (Red) | * Great Furnace (Red) | ||
| Zeile 307: | Zeile 559: | ||
* Tree of Tales (Green) | * Tree of Tales (Green) | ||
* Vault of Whispers (Black) | * Vault of Whispers (Black) | ||
| + | </div> | ||
===Others=== | ===Others=== | ||
| + | <div style="column-count: 3; -moz-column-count: 3;"> | ||
* Abandoned Outpost (White) | * Abandoned Outpost (White) | ||
* Academy Ruins (colourless) | * Academy Ruins (colourless) | ||
| Zeile 314: | Zeile 568: | ||
* Archaeological Dig (colourless, any for sacrifice) | * Archaeological Dig (colourless, any for sacrifice) | ||
* Dryad Arbor (Green) | * Dryad Arbor (Green) | ||
| − | |||
* Kabira Crossroads (entering tapped; gain 2 life; White) | * Kabira Crossroads (entering tapped; gain 2 life; White) | ||
| + | </div> | ||
Aktuelle Version vom 25. Dezember 2015, 09:19 Uhr
Inhaltsverzeichnis
- 1 Basic landscaping
- 2 Specific games
- 2.1 Minecraft biomes
- 2.2 MtG Specials
- 2.2.1 Choice of two colours
- 2.2.2 Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")
- 2.2.3 Snowy; Enters tapped; Choice of two colours ("Snow taplands")
- 2.2.4 Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")
- 2.2.5 Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")
- 2.2.6 Enters tapped; One colours normally, double for sacrifice
- 2.2.7 Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")
- 2.2.8 Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")
- 2.2.9 Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")
- 2.2.10 Colourless; Choice of two colours for 1 damage
- 2.2.11 Enters tapped; Entering returns a different land to hand; Two colours at the same time
- 2.2.12 Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")
- 2.2.13 One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")
- 2.2.14 Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")
- 2.2.15 Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")
- 2.2.16 Colourless; Choice of two colours for two turns to reuse
- 2.2.17 Enters tapped; On entering sacrifice a specific land type; colourless + one colour
- 2.2.18 Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")
- 2.2.19 Colourless; Add two colours in any combination for one mana of either colour
- 2.2.20 Two colours for 1 mana
- 2.2.21 Colourless; Two possible colours if controlling other required basic lands
- 2.2.22 Enters tapped; One specific colour normally; Any colour for sacrifice)
- 2.2.23 Artifact
- 2.2.24 Others
Basic landscaping[Bearbeiten | edit source]
Possible landscape types[Bearbeiten | edit source]
- Mountains (MtG: Red) [MM]
- Jungle [WWF]
- Tropical rainforest [WWFS]
- Montane rainforest [WWFM]
- Vine thicket [WWFF]
- Swamp forest [WFSS]
- Plains (MtG: White) []
- Savanna [WF]
- Desert [FF]
- Ruins [R]
- Valley [M]
- Islands (MtG: Blue) []
- Underground [U]
- Swamp (MtG: Black) [S]
- Floating Islands []
- Volcano [MMF]
- Mana Wastes [XR]
- Tundra [I]
- Arctic tundra [I] - cold treeless plains
- Alpine tundra [MI] - cold mountainous regions
- Underwater [U]
- Forest (MtG: Green) [W]
- Hell [FFF]
Effects[Bearbeiten | edit source]
- Resources produced
- Food produced
- Viability
- Defence
- Flags
- Terrain type (can be more than one for extreme conditions)
- [W] Woods
- [M] Mountains - opposite of [~] Water
- [I] Ice (cold) - opposite of [F] Fire
- [F] Fire (heat) - opposite of [I] Ice
- [S] Swamp
- [~] Water - opposite of [M] Mountains
- Special terrain types
- [U] Underwater
- [C] Cave (underground)
- [X] Magic
- [R] Ruined (wasteland)
- [/] Cliffs, rock faces
- Other terrain features
- Plains
- Farmland
- Freshwater (lake)
- Saltwater (sea/ocean)
- Coastal
Effect matrix[Bearbeiten | edit source]
| M-~ \ I-F | [III] | [II] | [I] | [F] | [FF] | [FFF] | |
|---|---|---|---|---|---|---|---|
| [MMM] | High Mountains | ||||||
| [MM] | Glacier | Mountains | Volcano | ||||
| [M] | Alpine Tundra | Highlands | Hills [/] Valley |
Tropical Mountains | Lava Field | ||
| [] | Ice Desert | Arctic Tundra | Grasslands | Steppe [/] Gorge |
Shrublands | Desert | Hell |
| [~] | Ice Shelf | Cold Beach [/] Fjord |
Beach [/] Cliff |
Tropical Beach [/] Tropical Cliff |
Steam Vents [/] Wadi |
||
| [~~] | Arctic Sea | Cold Sea | Sea, Lake [/] Reef |
Tropical Sea | |||
| [~~~] | Deep Sea |
| M-~ \ I-F | [III] | [II] | [I] | [F] | [FF] | [FFF] | |
|---|---|---|---|---|---|---|---|
| [MMM] | |||||||
| [MM] | |||||||
| [M] | Forested Hills | ||||||
| [] | Taiga | Coniferous Forest | Forest | Savanna | |||
| [~] | Bayou | ||||||
| [~~] | |||||||
| [~~~] |
| M-~ \ I-F | [III] | [II] | [I] | [F] | [FF] | [FFF] | |
|---|---|---|---|---|---|---|---|
| [MMM] | |||||||
| [MM] | |||||||
| [M] | Primeval Hills | Montane Rainforest | |||||
| [] | Primeval Forest | Jungle | Vine Thicket | ||||
| [~] | |||||||
| [~~] | |||||||
| [~~~] |
| M-~ \ I-F | [III] | [II] | [I] | [F] | [FF] | [FFF] | |
|---|---|---|---|---|---|---|---|
| [MMM] | |||||||
| [MM] | |||||||
| [M] | |||||||
| [] | Swamp | ||||||
| [~] | |||||||
| [~~] | |||||||
| [~~~] |
Specific games[Bearbeiten | edit source]
Minecraft biomes[Bearbeiten | edit source]
- Frozen
- Ice plains
- Cold beach
- Cold taiga
- Cold taiga (mountainous)
- Cold
- Extreme hills
- Extreme hills (mountainous) -> Mountains
- Taiga
- Taiga hills
- Extreme hills (wooded)
- Extreme hills (mountainous, wooded) -> Mountains (wooded)
- Stone beach
- The End
- Lush
- Plains
- Plains (mountainous) -> Hills
- Forest
- Forest hills
- Flower Forest
- Swampland
- Swampland (mountainous)
- Beach
- Jungle
- Jungle hills
- Birch forest
- Birch forest hills
- Roofed forest
- Roofed forest hills
- Mushroom island
- Mushroom island shore
- Warm
- Desert
- Desert (mountainous)
- Savanna
- Savanna (mountainous)
- Mesa
- Desert plateau
- Savanna plateau
- Mesa plateau
- Other
- Ocean
- Deep ocean
- BoP variants
- Alps
- Alps forest
- Arctic
- Glacier
- Bamboo forest
- Bayou
- Bog
- Boreal forest
- Brushland
- Canyon
- Chaparral
- Coniferous forest
- Crag
- Dead forest
- Dead swamp
- Deciduous forest
- Fen
- Flower field
- Frost forest
- Fungi forest
- Garden
- Grassland
- Grove
- Heathland
- Highland
- Jade cliffs
- Lavender fields
- Lush desert
- Lush swamp
- Maple woods
- Marsh
- Meadow
- Meadow forest
- Moor
- Mountain
- Mystic grove
- Ominous woods
- Outback
- Prairie
- Rainforest
- Redwood forest
- Sacred springs
- Scrubland
- Seasonal forest
- Shield
- Shrubland
- Sludgepit
- Quadmire
- Silkglades
- Steppe
- Temperate rainforest
- Thicket
- Tropical rainforest
- Tundra
- Wasteland
- Wetland
- Woodland
- Oasis
- Coral reef
- Kelp forest
- Mangrove
- Tropics
- Volcano
- Boneyard (hell)
- Corrupted sands (hell)
- Phantasmagoric inferno (hell)
- Undergarden (hell)
- Visceral heap (hell)
MtG Specials[Bearbeiten | edit source]
Choice of two colours[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Badlands (Red or Black)
- Bayou (Black or Green)
- Plateau (Red or White)
- Savannah (Green or White)
- Scrubland (White or Black)
- Taiga (Red or Green)
- Tropical Island (Green or Blue)
- Tundra (White or Blue)
- Underground Sea (Blue or Black)
- Volcanic Island (Blue or Red)
Enters tapped; Choice of two colours ("Taplands" and "Guildgate taplands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Boros Guildgate (Red or White)
- Celestial Colonnade (White or Blue)
- Coastal Tower (White or Blue)
- Creeping Tar Pit (Blue or Black)
- Dimir Guildgate (Blue or Black)
- Elfhame Palace (Green or White)
- Golgari Guildgate (Black or Green)
- Gruul Guildgate (Red or Green)
- Izzet Guildgate (Blue or Red)
- Orzhov Guildgate (White or Black)
- Rakdos Guildgate (Black or Red)
- Salt Marsh (Blue or Black)
- Selesnya Guildgate (Green or White)
- Shivan Oasis (Red or Green)
- Simic Guildgate (Green or Blue)
- Urborg Volcano (Black or Red)
Snowy; Enters tapped; Choice of two colours ("Snow taplands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Arctic Flats (Green or White)
- Boreal Shelf (White or Blue)
- Frost Marsh (Blue or Black)
- Highland Weald (Red or Green)
- Tresserhorn Sinks (Black or Red)
Enters tapped; Choice of three colours ("Shard taplands" and "Khans of Tarkir wedgelands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
- Arcane Sanctum (White, Blue or Black)
- Crumbling Necropolis (Blue, Black or Red)
- Frontier Bivouac (Green, Blue or Red)
- Jungle Shrine (Red, Green or White)
- Mystic Monastery (Blue, Red or White)
- Nomad Outpost (Red, White or Black)
- Opulent Palace (Black, Green or Blue)
- Sandsteppe Citadel (White, Black or Green)
- Savage Lands (Black, Red or Green)
- Seaside Citadel (Green, White or Blue)
Enters tapped unless a specific monster type on hand; Choice of two colours ("Tribal taplands")[Bearbeiten | edit source]
- Ancient Amphitheater (Giant; Red or White)
- Auntie's Hovel (Goblin; Black or Red)
- Gilt-Leaf Palace (Elf; Black or Green)
- Secluded Glen (Faerie; Blue or Black)
- Wanderwine Hub (Merfolk; White or Blue)
Enters tapped; One colours normally, double for sacrifice[Bearbeiten | edit source]
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
- Dwarven Ruins (Red)
- Ebon Stronghold (Black)
- Havenwood Battleground (Green)
- Ruins of Trokair (White)
- Svyelunite Temple (Blue)
Enters tapped unless paid with 2 life; Choice of two colours ("Shock lands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Blood Crypt (Black or Red)
- Breeding Pool (Green or Blue)
- Godless Shrine (White or Black)
- Hallowed Fountain (White or Blue)
- Overgrown Tomb (Black or Green)
- Sacred Foundry (Red or White)
- Steam Vents (Blue or Red)
- Stomping Ground (Red or Green)
- Temple Garden (White or Green)
- Watery Grave (Blue or Black)
Enters tapped, you gain 1 life, Choice of two colours ("Life-gain taplands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Akoum Refuge (Black or Red)
- Bloodfell Caves (Black or Red)
- Blossoming Sands (Green or White)
- Dismal Backwater (Blue or Black)
- Graypelt Refuge (Green or White)
- Jungle Hollow (Green or Black)
- Jwar Isle Refuge (Blue or Black)
- Kazandu Refuge (Red or Green)
- Llanowar Wastes (Black or Green)
- Rugged Highlands (Red or Green)
- Scoured Barrens (White or Black)
- Sejiri Refuge (White or Blue)
- Swiftwater Cliffs (Blue or Red)
- Thornwood Falls (Green or Blue)
- Tranquil Cove (White or Blue)
- Wind-Scarred Crag (Red or White)
Colourless; One colour for 1 mana; Choice of two (different) colours for 2 mana ("Homelands tri-color lands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
- An-Havva Township (1 = Green; 2 = White or Red)
- Aysen Abbey (1 = White; 2 = Green or Blue)
- Castle Sengir (1 = Black; 2 = Blue or Red)
- Koskun Keep (1 = Red; 2 = Black or Green)
- Wizards' School (1 = Blue, 2 = White or Black)
Colourless; Choice of two colours for 1 damage[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Adarkar Wastes (White or Blue)
- Battlefield Forge (Red or White)
- Brushland (Green or White)
- Caves of Koilos (White or Black)
- Karplusan Forest (Red or Green)
- Pine Barrens (Black or Green)
- Shivan Reef (Blue or Red)
- Underground River (Blue or Black)
Enters tapped; Entering returns a different land to hand; Two colours at the same time[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Azorius Chancery (White+Blue)
- Boros Garrison (Red+White)
- Dimir Aqueduct (Blue+Black)
- Golgari Rot Farm (Black+Green)
- Gruul Turf (Red+Green)
- Izzet Boilerworks (Blue+Red)
- Orzhov Basilica (White+Black)
- Prairie Stream (Black+Red)
- Selesnya Sanctuary (Green+White)
- Simic Growth Chamber (Green+Blue)
Enters tapped; Colourless; Choice of two colours for 1 life ("Painlands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Caldera Lake (Blue or Red)
- Salt Flats (White or Black)
- Scabland (Red or White)
- Skyshroud Forest (Green or Blue)
- Sulfurous Springs (Black or Red)
- Yavimaya Coast (Green or Blue)
One colour normally; Two (different) colours for sacrifice ("Invasion sac lands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 20, 7 -> 35, 8 -> 56
- Ancient Spring (Blue; White+Black)
- Geothermal Crevice (Red; Black+Green)
- Irrigation Ditch (White; Green+Blue)
- Sulfur Vent (Black; Blue+Red)
- Tinder Farm (Green; Red+White)
Enters tapped unless in control of two or fewer other lands; choice of two colours ("Scarlands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Blackcleave Cliffs (Red or Black)
- Copperline Gorge (Red or Green)
- Darkslick Shores (Blue or Black)
- Razorverge Thicket (Green or White)
- Seachrome Coast (White or Blue)
Enters tapped unless in control of two or more basic lands; Choice of two colours ("Battle lands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Canopy Vista (Green or White)
- Cinder Glade (Red or Green)
- Prairie Stream (White or Blue)
- Smoldering Marsh (Black or Red)
- Sunken Hollow (Blue or Black)
Colourless; Choice of two colours for two turns to reuse[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Cinder Marsh (Red or Black)
- Cloudcrest Lake (White or Blue)
- Lantern-Lit Graveyard (Black or Red)
- Mogg Hollows (Red or Green)
- Pinecrest Ridge (Red or Green)
- Rootwater Depths (Blue or Black)
- Thalakos Lowlands (White or Blue)
- Tranquil Garden (Green or White)
- Vec Townships (Green or White)
- Waterveil Cavern (Blue or Black)
Enters tapped; On entering sacrifice a specific land type; colourless + one colour[Bearbeiten | edit source]
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
- Coral Atoll (Island; Blue)
- Dormant Volcano (Mountain; Red)
- Everglades (Swamp; Black)
- Jungle Basin (Forest; Green)
- Karoo (Plains; White)
Enters tapped unless in control of one of two specific land types; Choice of two colours ("Check lands")[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Clifftop Retreat (Mountain or Plains; Red or White)
- Dragonskull Summit (Swamp or Mountain; Black or Red)
- Drowned Catacomb (Island or Swamp; Blue or Black)
- Glacial Fortress (Plains or Island; White or Blue)
- Hinterland Harbor (Forest or Island, Green or Blue)
- Isolated Chapel (Plains or Swamp; White or Black)
- Rootbound Crag (Mountain or Forest; Red or Green)
- Sulfur Falls (Island or Mountain; Blue or Red)
- Sunpetal Grove (Forest or Plains; Green or White)
- Woodland Cemetery (Swamp or Forest; Black or Green)
Colourless; Add two colours in any combination for one mana of either colour[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Cascade Bluffs (Blue/Red)
- Fetid Heath (White/Black)
- Fire-Lit Thicket (Red/Green)
- Flooded Grove (Green/Blue)
- Graven Cairns (Black/Rot)
- Mystic Gate (Blue/White)
- Rugged Prairie (Red/White)
- Sunken Ruins (Blue/Black)
- Twilight Mire (Black/Green)
- Wooded Bastion (Green/White)
Two colours for 1 mana[Bearbeiten | edit source]
Combinations: 5 -> 10, 6 -> 15, 7 -> 21, 8 -> 28
- Darkwater Catacombs (Blue+Black)
- Mossfire Valley (Red+Green)
- Shadowblood Ridge (Black+Red)
- Skycloud Expanse (White+Blue)
- Sungrass Prairie (Green+White)
Colourless; Two possible colours if controlling other required basic lands[Bearbeiten | edit source]
- Nimbus Maze (Plains = Blue, Island = White)
Enters tapped; One specific colour normally; Any colour for sacrifice)[Bearbeiten | edit source]
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
- Bog Wreckage (Black)
- Seafloor Debris (Blue)
- Timberland Ruins (Green)
Artifact[Bearbeiten | edit source]
Combinations: 5 -> 5, 6 -> 6, 7 -> 7, 8 -> 8
- Ancient Den (White)
- Great Furnace (Red)
- Seat of the Synod (Blue)
- Tree of Tales (Green)
- Vault of Whispers (Black)
Others[Bearbeiten | edit source]
- Abandoned Outpost (White)
- Academy Ruins (colourless)
- Ancient Tomb (2 colourless for 2 dmg)
- Archaeological Dig (colourless, any for sacrifice)
- Dryad Arbor (Green)
- Kabira Crossroads (entering tapped; gain 2 life; White)