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| Zeile 22: | Zeile 22: | ||
* Badlands (Red or Black) | * Badlands (Red or Black) | ||
* Bayou (Black or Green) | * Bayou (Black or Green) | ||
| + | * Plateau (Red or White) | ||
| + | * Savannah (Green or White) | ||
| + | * Scrubland (White or Black) | ||
===Enters tapped; Choice of two colours=== | ===Enters tapped; Choice of two colours=== | ||
| Zeile 36: | Zeile 39: | ||
* Gruul Guildgate (Red or Green) | * Gruul Guildgate (Red or Green) | ||
* Highland Weald (Red or Green) | * Highland Weald (Red or Green) | ||
| + | * Izzet Guildgate (Blue or Red) | ||
| + | * Orzhov Guildgate (White or Black) | ||
| + | * Rakdos Guildgate (Black or Red) | ||
| + | * Salt Marsh (Blue or Black) | ||
| + | * Selesnya Guildgate (Green or White) | ||
| + | * Shivan Oasis (Red or Green) | ||
| + | * Simic Guildgate (Green or Blue) | ||
===Enters tapped; Choice of three colours=== | ===Enters tapped; Choice of three colours=== | ||
| Zeile 41: | Zeile 51: | ||
* Crumbling Necropolis (Blue, Black or Red) | * Crumbling Necropolis (Blue, Black or Red) | ||
* Frontier Bivouac (Green, Blue or Red) | * Frontier Bivouac (Green, Blue or Red) | ||
| + | * Jungle Shrine (Red, Green or White) | ||
| + | * Mystic Monastery (Blue, Red or White) | ||
| + | * Nomad Outpost (Red, White or Black) | ||
| + | * Opulent Palace (Black, Green or Blue) | ||
| + | * Sandsteppe Citadel (White, Black or Green) | ||
| + | * Savage Lands (Black, Red or Green) | ||
| + | * Seaside Citadel (Green, White or Blue) | ||
===Enters tapped unless a specific monster type on hand; Choice of two colours=== | ===Enters tapped unless a specific monster type on hand; Choice of two colours=== | ||
| Zeile 46: | Zeile 63: | ||
* Auntie's Hovel (Goblin; Black or Red) | * Auntie's Hovel (Goblin; Black or Red) | ||
* Gilt-Leaf Palace (Elf; Black or Green) | * Gilt-Leaf Palace (Elf; Black or Green) | ||
| + | * Secluded Glen (Faerie; Blue or Black) | ||
===Enters tapped; One colours normally, double for sacrifice=== | ===Enters tapped; One colours normally, double for sacrifice=== | ||
| Zeile 51: | Zeile 69: | ||
* Ebon Stronghold (Black) | * Ebon Stronghold (Black) | ||
* Havenwood Battleground (Green) | * Havenwood Battleground (Green) | ||
| + | * Ruins of Trokair (White) | ||
===Enters tapped unless paid with 2 life; Choice of two colours=== | ===Enters tapped unless paid with 2 life; Choice of two colours=== | ||
| Zeile 57: | Zeile 76: | ||
* Godless Shrine (White or Black) | * Godless Shrine (White or Black) | ||
* Hallowed Fountain (White or Blue) | * Hallowed Fountain (White or Blue) | ||
| + | * Overgrown Tomb (Black or Green) | ||
| + | * Sacred Foundry (Red or White) | ||
| + | * Steam Vents (Blue or Red) | ||
| + | * Stomping Ground (Red or Green) | ||
===Enters tapped, you gain 1 life, Choice of two colours=== | ===Enters tapped, you gain 1 life, Choice of two colours=== | ||
| Zeile 64: | Zeile 87: | ||
* Dismal Backwater (Blue or Black) | * Dismal Backwater (Blue or Black) | ||
* Graypelt Refuge (Green or White) | * Graypelt Refuge (Green or White) | ||
| + | * Jungle Hollow (Green or Black) | ||
| + | * Jwar Isle Refuge (Blue or Black) | ||
| + | * Kazandu Refuge (Red or Green) | ||
| + | * Llanowar Wastes (Black or Green) | ||
| + | * Rugged Highlands (Red or Green) | ||
| + | * Scoured Barrens (White or Black) | ||
| + | * Sejiri Refuge (White or Blue) | ||
===Colourless, one colour for 1 mana, choice of two colours for 2 mana=== | ===Colourless, one colour for 1 mana, choice of two colours for 2 mana=== | ||
* An-Havva Township (1 = Green; 2 = White or Red) | * An-Havva Township (1 = Green; 2 = White or Red) | ||
| − | * Aysen Abbey (1 = White | + | * Aysen Abbey (1 = White; 2 = Green or Blue) |
| − | * Castle Sengir (1 = Black | + | * Castle Sengir (1 = Black; 2 = Blue or Red) |
| + | * Koskun Keep (1 = Red; 2 = Black or Green) | ||
===Colourless; Choice of two colours for 1 damage=== | ===Colourless; Choice of two colours for 1 damage=== | ||
| Zeile 75: | Zeile 106: | ||
* Brushland (Green or White) | * Brushland (Green or White) | ||
* Caves of Koilos (White or Black) | * Caves of Koilos (White or Black) | ||
| + | * Karplusan Forest (Red or Green) | ||
| + | * Pine Barrens (Black or Green) | ||
| + | * Shivan Reef (Blue or Red) | ||
| − | ===Entering returns a different land to hand; Two colours at the same time=== | + | ===Enters tapped; Entering returns a different land to hand; Two colours at the same time=== |
* Azorius Chancery (White+Blue) | * Azorius Chancery (White+Blue) | ||
* Boros Garrison (Red+White) | * Boros Garrison (Red+White) | ||
| Zeile 82: | Zeile 116: | ||
* Golgari Rot Farm (Black+Green) | * Golgari Rot Farm (Black+Green) | ||
* Gruul Turf (Red+Green) | * Gruul Turf (Red+Green) | ||
| + | * Izzet Boilerworks (Blue+Red) | ||
| + | * Orzhov Basilica (White+Black) | ||
| + | * Prairie Stream (Black+Red) | ||
| + | * Selesnya Sanctuary (Green+White) | ||
| + | * Simic Growth Chamber (Green+Blue) | ||
===Enters tapped; Colourless; Choice of two colours for 1 life=== | ===Enters tapped; Colourless; Choice of two colours for 1 life=== | ||
* Caldera Lake (Blue or Red) | * Caldera Lake (Blue or Red) | ||
| + | * Salt Flats (White or Black) | ||
| + | * Scabland (Red or White) | ||
| + | * Skyshroud Forest (Green or Blue) | ||
| + | * Sulfurous Springs (Black or Red) | ||
| − | ===One colour normally | + | ===One colour normally; Two colours for sacrifice=== |
* Ancient Spring (Blue; White+Black) | * Ancient Spring (Blue; White+Black) | ||
| − | * Geothermal Crevice (Red | + | * Geothermal Crevice (Red; Black+Green) |
| + | * Irrigation Ditch (White; Green+Blue) | ||
| + | * Sulfur Vent (Black; Blue+Red) | ||
===Enters tapped unless in control of two or fewer other lands; choice of two colours=== | ===Enters tapped unless in control of two or fewer other lands; choice of two colours=== | ||
| Zeile 94: | Zeile 139: | ||
* Copperline Gorge (Red or Green) | * Copperline Gorge (Red or Green) | ||
* Darkslick Shores (Blue or Black) | * Darkslick Shores (Blue or Black) | ||
| + | * Razorverge Thicket (Green or White) | ||
| + | * Seachrome Coast (White or Blue) | ||
===Enters tapped unless in control of two or more basic lands; choice of two colours=== | ===Enters tapped unless in control of two or more basic lands; choice of two colours=== | ||
* Canopy Vista (Green or White) | * Canopy Vista (Green or White) | ||
* Cinder Glade (Red or Green) | * Cinder Glade (Red or Green) | ||
| + | * Prairie Stream (White or Blue) | ||
| + | * Smoldering Marsh (Black or Red) | ||
===Colourless; Choice of two colours for two turns to reuse=== | ===Colourless; Choice of two colours for two turns to reuse=== | ||
* Cinder Marsh (Red or Black) | * Cinder Marsh (Red or Black) | ||
* Cloudcrest Lake (White or Blue) | * Cloudcrest Lake (White or Blue) | ||
| + | * Lantern-Lit Graveyard (Black or Red) | ||
| + | * Mogg Hollows (Red or Green) | ||
| + | * Pinecrest Ridge (Red or Green) | ||
| + | * Rootwater Depths (Blue or Black) | ||
===Enters tapped; On entering sacrifice a specific land type; colourless + one colour=== | ===Enters tapped; On entering sacrifice a specific land type; colourless + one colour=== | ||
| Zeile 107: | Zeile 160: | ||
* Dormant Volcano (Mountain; Red) | * Dormant Volcano (Mountain; Red) | ||
* Everglades (Swamp; Black) | * Everglades (Swamp; Black) | ||
| + | * Jungle Basin (Forest; Green) | ||
| + | * Karoo (Plains; White) | ||
===Enters tapped unless in control of one of two specific land types; Choice of two colours=== | ===Enters tapped unless in control of one of two specific land types; Choice of two colours=== | ||
| Zeile 113: | Zeile 168: | ||
* Drowned Catacomb (Island or Swamp; Blue or Black) | * Drowned Catacomb (Island or Swamp; Blue or Black) | ||
* Glacial Fortress (Plains or Island; White or Blue) | * Glacial Fortress (Plains or Island; White or Blue) | ||
| − | * Hinterland Harbor (Forest or Island, | + | * Hinterland Harbor (Forest or Island, Green or Blue) |
| + | * Isolated Chapel (Plains or Swamp; White or Black) | ||
| + | * Rootbound Crag (Mountain or Forest; Red or Green) | ||
| + | * Sulfur Falls (Island or Mountain; Blue or Red) | ||
| + | |||
===Colourless; Add two colours in any combination for one mana of either colour=== | ===Colourless; Add two colours in any combination for one mana of either colour=== | ||
* Cascade Bluffs (Blue/Red) | * Cascade Bluffs (Blue/Red) | ||
| Zeile 120: | Zeile 179: | ||
* Flooded Grove (Green/Blue) | * Flooded Grove (Green/Blue) | ||
* Graven Cairns (Black/Rot) | * Graven Cairns (Black/Rot) | ||
| + | * Mystic Gate (Blue/White) | ||
| + | * Rugged Prairie (Red/White) | ||
| + | |||
| + | ===Two colours for 1 mana=== | ||
| + | * Darkwater Catacombs (Blue+Black) | ||
| + | * Mossfire Valley (Red+Green) | ||
| + | * Shadowblood Ridge (Black+Red) | ||
| + | * Skycloud Expanse (White+Blue) | ||
| + | |||
| + | ===Colourless; Two possible colours if controlling other required basic lands=== | ||
| + | * Nimbus Maze (Plains = Blue, Island = White) | ||
| + | |||
| + | ===Enters tapped; One specific colour normally; Any colour for sacrifice) | ||
| + | * Bog Wreckage (Black) | ||
| + | * Seafloor Debris (Blue) | ||
| + | |||
| + | ===Artifact=== | ||
| + | * Ancient Den (White) | ||
| + | * Great Furnace (Red) | ||
| + | * Seat of the Synod (Blue) | ||
===Others=== | ===Others=== | ||
* Abandoned Outpost (White) | * Abandoned Outpost (White) | ||
| − | |||
| − | |||
* Academy Ruins (colourless) | * Academy Ruins (colourless) | ||
* Ancient Tomb (2 colourless for 2 dmg) | * Ancient Tomb (2 colourless for 2 dmg) | ||
* Archaeological Dig (colourless, any for sacrifice) | * Archaeological Dig (colourless, any for sacrifice) | ||
| − | * | + | * Dryad Arbor (Green) |
| − | * | + | * Kabira Crossroads (entering tapped; gain 2 life; White) |
| − | |||
| − | |||
Version vom 7. Dezember 2015, 15:18 Uhr
Possible landscape types/effects
- Mountains (MtG: Red)
- Jungle
- Plains (MtG: White)
- Desert
- Ruins
- Valley
- Islands (MtG: Blue)
- Underground
- Swamp (MtG: Black)
- Floating Islands
- Volcano
- Mana Wastes
- Tundra
- Underwader
- Forest (MtG: Green)
- Hell
Inhaltsverzeichnis
- 1 MtG-Specials
- 1.1 Choice of two colours
- 1.2 Enters tapped; Choice of two colours
- 1.3 Enters tapped; Choice of three colours
- 1.4 Enters tapped unless a specific monster type on hand; Choice of two colours
- 1.5 Enters tapped; One colours normally, double for sacrifice
- 1.6 Enters tapped unless paid with 2 life; Choice of two colours
- 1.7 Enters tapped, you gain 1 life, Choice of two colours
- 1.8 Colourless, one colour for 1 mana, choice of two colours for 2 mana
- 1.9 Colourless; Choice of two colours for 1 damage
- 1.10 Enters tapped; Entering returns a different land to hand; Two colours at the same time
- 1.11 Enters tapped; Colourless; Choice of two colours for 1 life
- 1.12 One colour normally; Two colours for sacrifice
- 1.13 Enters tapped unless in control of two or fewer other lands; choice of two colours
- 1.14 Enters tapped unless in control of two or more basic lands; choice of two colours
- 1.15 Colourless; Choice of two colours for two turns to reuse
- 1.16 Enters tapped; On entering sacrifice a specific land type; colourless + one colour
- 1.17 Enters tapped unless in control of one of two specific land types; Choice of two colours
- 1.18 Colourless; Add two colours in any combination for one mana of either colour
- 1.19 Two colours for 1 mana
- 1.20 Colourless; Two possible colours if controlling other required basic lands
- 1.21 Artifact
- 1.22 Others
MtG-Specials
Choice of two colours
- Badlands (Red or Black)
- Bayou (Black or Green)
- Plateau (Red or White)
- Savannah (Green or White)
- Scrubland (White or Black)
Enters tapped; Choice of two colours
- Arctic Flats (Green or White)
- Boreal Shelf (White or Blue)
- Boros Guildgate (Red or White)
- Celestial Colonnade (White or Blue)
- Coastal Tower (White or Blue)
- Creeping Tar Pit (Blue or Black)
- Dimir Guildgate (Blue or Black)
- Elfhame Palace (Green or White)
- Frost Marsh (Blue or Black)
- Golgari Guildgate (Black or Green)
- Gruul Guildgate (Red or Green)
- Highland Weald (Red or Green)
- Izzet Guildgate (Blue or Red)
- Orzhov Guildgate (White or Black)
- Rakdos Guildgate (Black or Red)
- Salt Marsh (Blue or Black)
- Selesnya Guildgate (Green or White)
- Shivan Oasis (Red or Green)
- Simic Guildgate (Green or Blue)
Enters tapped; Choice of three colours
- Arcane Sanctum (White, Blue or Black)
- Crumbling Necropolis (Blue, Black or Red)
- Frontier Bivouac (Green, Blue or Red)
- Jungle Shrine (Red, Green or White)
- Mystic Monastery (Blue, Red or White)
- Nomad Outpost (Red, White or Black)
- Opulent Palace (Black, Green or Blue)
- Sandsteppe Citadel (White, Black or Green)
- Savage Lands (Black, Red or Green)
- Seaside Citadel (Green, White or Blue)
Enters tapped unless a specific monster type on hand; Choice of two colours
- Ancient Amphitheater (Giant; Red or White)
- Auntie's Hovel (Goblin; Black or Red)
- Gilt-Leaf Palace (Elf; Black or Green)
- Secluded Glen (Faerie; Blue or Black)
Enters tapped; One colours normally, double for sacrifice
- Dwarven Ruins (Red)
- Ebon Stronghold (Black)
- Havenwood Battleground (Green)
- Ruins of Trokair (White)
Enters tapped unless paid with 2 life; Choice of two colours
- Blood Crypt (Black or Red)
- Breeding Pool (Green or Blue)
- Godless Shrine (White or Black)
- Hallowed Fountain (White or Blue)
- Overgrown Tomb (Black or Green)
- Sacred Foundry (Red or White)
- Steam Vents (Blue or Red)
- Stomping Ground (Red or Green)
Enters tapped, you gain 1 life, Choice of two colours
- Akoum Refuge (Black or Red)
- Bloodfell Caves (Black or Red)
- Blossoming Sands (Green or White)
- Dismal Backwater (Blue or Black)
- Graypelt Refuge (Green or White)
- Jungle Hollow (Green or Black)
- Jwar Isle Refuge (Blue or Black)
- Kazandu Refuge (Red or Green)
- Llanowar Wastes (Black or Green)
- Rugged Highlands (Red or Green)
- Scoured Barrens (White or Black)
- Sejiri Refuge (White or Blue)
Colourless, one colour for 1 mana, choice of two colours for 2 mana
- An-Havva Township (1 = Green; 2 = White or Red)
- Aysen Abbey (1 = White; 2 = Green or Blue)
- Castle Sengir (1 = Black; 2 = Blue or Red)
- Koskun Keep (1 = Red; 2 = Black or Green)
Colourless; Choice of two colours for 1 damage
- Adarkar Wastes (White or Blue)
- Battlefield Forge (Red or White)
- Brushland (Green or White)
- Caves of Koilos (White or Black)
- Karplusan Forest (Red or Green)
- Pine Barrens (Black or Green)
- Shivan Reef (Blue or Red)
Enters tapped; Entering returns a different land to hand; Two colours at the same time
- Azorius Chancery (White+Blue)
- Boros Garrison (Red+White)
- Dimir Aqueduct (Blue+Black)
- Golgari Rot Farm (Black+Green)
- Gruul Turf (Red+Green)
- Izzet Boilerworks (Blue+Red)
- Orzhov Basilica (White+Black)
- Prairie Stream (Black+Red)
- Selesnya Sanctuary (Green+White)
- Simic Growth Chamber (Green+Blue)
Enters tapped; Colourless; Choice of two colours for 1 life
- Caldera Lake (Blue or Red)
- Salt Flats (White or Black)
- Scabland (Red or White)
- Skyshroud Forest (Green or Blue)
- Sulfurous Springs (Black or Red)
One colour normally; Two colours for sacrifice
- Ancient Spring (Blue; White+Black)
- Geothermal Crevice (Red; Black+Green)
- Irrigation Ditch (White; Green+Blue)
- Sulfur Vent (Black; Blue+Red)
Enters tapped unless in control of two or fewer other lands; choice of two colours
- Blackcleave Cliffs (Red or Black)
- Copperline Gorge (Red or Green)
- Darkslick Shores (Blue or Black)
- Razorverge Thicket (Green or White)
- Seachrome Coast (White or Blue)
Enters tapped unless in control of two or more basic lands; choice of two colours
- Canopy Vista (Green or White)
- Cinder Glade (Red or Green)
- Prairie Stream (White or Blue)
- Smoldering Marsh (Black or Red)
Colourless; Choice of two colours for two turns to reuse
- Cinder Marsh (Red or Black)
- Cloudcrest Lake (White or Blue)
- Lantern-Lit Graveyard (Black or Red)
- Mogg Hollows (Red or Green)
- Pinecrest Ridge (Red or Green)
- Rootwater Depths (Blue or Black)
Enters tapped; On entering sacrifice a specific land type; colourless + one colour
- Coral Atoll (Island; Blue)
- Dormant Volcano (Mountain; Red)
- Everglades (Swamp; Black)
- Jungle Basin (Forest; Green)
- Karoo (Plains; White)
Enters tapped unless in control of one of two specific land types; Choice of two colours
- Clifftop Retreat (Mountain or Plains; Red or White)
- Dragonskull Summit (Swamp or Mountain; Black or Red)
- Drowned Catacomb (Island or Swamp; Blue or Black)
- Glacial Fortress (Plains or Island; White or Blue)
- Hinterland Harbor (Forest or Island, Green or Blue)
- Isolated Chapel (Plains or Swamp; White or Black)
- Rootbound Crag (Mountain or Forest; Red or Green)
- Sulfur Falls (Island or Mountain; Blue or Red)
Colourless; Add two colours in any combination for one mana of either colour
- Cascade Bluffs (Blue/Red)
- Fetid Heath (White/Black)
- Fire-Lit Thicket (Red/Green)
- Flooded Grove (Green/Blue)
- Graven Cairns (Black/Rot)
- Mystic Gate (Blue/White)
- Rugged Prairie (Red/White)
Two colours for 1 mana
- Darkwater Catacombs (Blue+Black)
- Mossfire Valley (Red+Green)
- Shadowblood Ridge (Black+Red)
- Skycloud Expanse (White+Blue)
Colourless; Two possible colours if controlling other required basic lands
- Nimbus Maze (Plains = Blue, Island = White)
===Enters tapped; One specific colour normally; Any colour for sacrifice)
- Bog Wreckage (Black)
- Seafloor Debris (Blue)
Artifact
- Ancient Den (White)
- Great Furnace (Red)
- Seat of the Synod (Blue)
Others
- Abandoned Outpost (White)
- Academy Ruins (colourless)
- Ancient Tomb (2 colourless for 2 dmg)
- Archaeological Dig (colourless, any for sacrifice)
- Dryad Arbor (Green)
- Kabira Crossroads (entering tapped; gain 2 life; White)