Spieldesign - Image-backed map generation
Version vom 23. Februar 2015, 21:58 Uhr von 88.68.221.22 (Diskussion) (Die Seite wurde neu angelegt: „==Generation steps == * Elevation Sources: heightmap, roughness map (optional) * Temperature Sources: Elevation, average temperature setting, temperature ma…“)
Generation steps
- Elevation
Sources: heightmap, roughness map (optional)
- Temperature
Sources: Elevation, average temperature setting, temperature map (optional)
- Sea Mask
Sources: Elevation, sea level setting
- Evaporation
Sources: Sea Mask, Temperature
- Rainfall
Sources: Elevation, Evaporation, prevailing wind direction (wind shadows), average rainfall setting, rainfall map (optional)
- Drainage
Sources: average drainage setting, drainage map (optional)
- Base Evapotranspiration
Source: Evaporation, Drainage
- Biome Classification
Sources: Elevation, Temperature, Base Evapotranspiration
- River Sources
Sources: Sea Mask, Rainfall, Drainage, river amount setting
- Rivers
Sources: Elevation, Sea Mask, River Sources