Exploration:Military Mind
Version vom 13. Mai 2020, 13:34 Uhr von 88.69.241.164 (Diskussion) (Die Seite wurde neu angelegt: „Requirement: Leader is Tactician A skirmisher in a rural milita has engineered a fascinating new form of military thinking. His supe…“)
Requirement: Leader is Tactician
A skirmisher in a rural milita has engineered a fascinating new form of military thinking. His superiors wasted no time in bringing it to our attention.
The idea has great potential, but developing it will divert time and resources from other endeavors.
> This development is worth the effort. -50 wood -50 stone -30 gold acquire random technology (general): becomes Intelligent (as governor: +2 science per culture level)
> We do not have the time nor resources.
+5 orders
(leader): +1 discipline